<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0" xmlns:media="http://search.yahoo.com/mrss/"><channel><title><![CDATA[Lancastershire]]></title><description><![CDATA[Lancaster's personal blog.]]></description><link>http://lancastershire.com/</link><image><url>http://lancastershire.com/favicon.png</url><title>Lancastershire</title><link>http://lancastershire.com/</link></image><generator>Ghost 5.25</generator><lastBuildDate>Sat, 18 Apr 2026 01:37:12 GMT</lastBuildDate><atom:link href="http://lancastershire.com/rss/" rel="self" type="application/rss+xml"/><ttl>60</ttl><item><title><![CDATA[b1.7.3]]></title><description><![CDATA[<p>Ok so this is going to be a long one. I fell down the rabbit hole of trying to recreate a beta1.7.3 Minecraft server experience after stumbling upon a video about it and getting hit with a massive wave of nostalgia. Needless to say I was not expecting</p>]]></description><link>http://lancastershire.com/b1-7-3/</link><guid isPermaLink="false">666933618bfcc505307eee18</guid><category><![CDATA[minecraft]]></category><category><![CDATA[b1.7.3]]></category><category><![CDATA[golden age]]></category><dc:creator><![CDATA[Lancaster]]></dc:creator><pubDate>Wed, 12 Jun 2024 07:05:39 GMT</pubDate><media:content url="http://lancastershire.com/content/images/2024/06/firefox_ff51GAhZgM.png" medium="image"/><content:encoded><![CDATA[<img src="http://lancastershire.com/content/images/2024/06/firefox_ff51GAhZgM.png" alt="b1.7.3"><p>Ok so this is going to be a long one. I fell down the rabbit hole of trying to recreate a beta1.7.3 Minecraft server experience after stumbling upon a video about it and getting hit with a massive wave of nostalgia. Needless to say I was not expecting to end up hunting through internet archive stuff for a while trying to find what I was looking for, but here I am, and this is a document so I can prove my insanity.</p><h2 id="step-1obtain-craftbukkit">Step 1 - Obtain Craftbukkit:</h2><p>There&apos;s a lot of ways to get a b1.7.3 server running and the easiest is to just get a vanilla jar from an archive website, but that&apos;s boring. From there, you have several options - if you&apos;re running Betacraft you can get Uberbukkit which comes in two forms - <a href="https://github.com/RhysB/Project-Poseidon">ProjectPoseidon</a> and <a href="https://github.com/Moresteck/Project-Poseidon-Uberbukkit">ProjectPoseidonUberbukkit</a>. The normal non-uber version updates Bukkit 1060 (1.7.3) with modern features, and UberBukkit provies 1060&apos;s API to b1.0-1.7.3 which is convenient.</p><p>The other method, and the one that I chose originally, was finding an original CB1060 jar. Googling around for a bit gave me what I needed in the form of a super old Google Drive link from lukegb (thanks luke). It includes versions 705-1828. I&apos;m not sure what 705 is, but below is a table for versions I do know:</p><!--kg-card-begin: markdown--><table>
<thead>
<tr>
<th>CB Version Range</th>
<th>MC Version</th>
</tr>
</thead>
<tbody>
<tr>
<td>1000-1060</td>
<td>b1.7.3</td>
</tr>
<tr>
<td>1185-1337</td>
<td>b1.8</td>
</tr>
<tr>
<td>1597</td>
<td>r1.0</td>
</tr>
<tr>
<td>1846+</td>
<td>r1.1</td>
</tr>
<tr>
<td>2122+</td>
<td>r1.2</td>
</tr>
<tr>
<td>2317+</td>
<td>r1.3</td>
</tr>
<tr>
<td>2543+</td>
<td>r1.4</td>
</tr>
</tbody>
</table>
<!--kg-card-end: markdown--><p>With that information in hand, I grabbed 1060 and, added <code>-Dhttp.proxyHost=betacraft.uk</code> to my startup params (before the <code>-jar</code> mind you) and I was off to the races.</p><h2 id="step-2find-plugins">Step 2 - Find plugins</h2><p>There&apos;s no point in using Bukkit if you can&apos;t use plugins, so off to the races I went to find my favorite things from ancient times, the first of which is <strong>Essentials</strong>. Thankfully, BukkitDev is still up (<a href="https://dev.bukkit.org/bukkit-plugins?filter-game-version=2020709689%3A159&amp;filter-sort=4">use this link for 1060 plugin browsing</a>) and contains a decent archive of plugins. You can still find the entire <a href="https://dev.bukkit.org/projects/essentials/files?filter-game-version=2020709689%3A6369">Essentials suite there</a>, including Chat, Spawn, Protect, XMPP, and GeoIP.</p><p>Up next on my quest was land protection and management, for which I always preferred Towny over Factions (I was shit at PvP). I knew I could probably go back to the old ElgarL Github repo for it and compile it but I&apos;m pretty lazy, so a Google search later, one <a href="https://www.reddit.com/r/GoldenAgeMinecraft/comments/186u08s/towny_plugin/">Reddit thread</a> and then subsequent sketchy <a href="https://www.mediafire.com/file/zqx0f4wl1xi870o/Towny_0.76.0_CB1092.jar/file">Mediafire link</a> and I was set. Thankfully, this really was Towny and not something weird, and I could continue being lazy. Speaking of, the commenter also linked a <a href="https://code.google.com/archive/a/eclipselabs.org/p/towny/wikis/Commands.wiki">Towny command reference</a> so I didn&apos;t have to do /help 1000 times.</p><p>Next up was the sk89q suite - WorldEdit, WorldGuard, and CraftBook. This was way more of a pain in the ass than I thought it would be, but thanks to the folks at WaybackMachine <a href="https://web.archive.org/web/20111023050257/http://dev.bukkit.org/server-mods/worldedit/files/3-world-edit-4-7">I was able to find WorldEdit</a> fairly easily. Next up was CraftBook which I couldn&apos;t find anywhere on my own, and thankfully Reddit once again <a href="https://www.reddit.com/r/GoldenAgeMinecraft/comments/kfvcbx/craftbook_for_173/">had the answer</a> with a <a href="https://www.reddit.com/r/GoldenAgeMinecraft/comments/kfvcbx/craftbook_for_173/">Dropbox link</a> that contained CraftBook, CraftBook IC, CraftBook Mechanisms, and CraftBook Vehicles. Now the last one on my list was WorldGuard which felt impossible to find, until I stumbled upon another old archive that someone had made that <a href="https://archive.org/details/BukkitMCBeta173">had it included</a> along with a bunch of other plugins.</p><p>At this point I&apos;d realized I&apos;d forgotten something - Towny had a dependency at the time called iConomy, specifically iConomy 5. This was a massive pain in my ass to find, but I ended up doing it. Originally I went to the Wayback Machine again, but <a href="https://web.archive.org/web/20110924003710/http://dev.bukkit.org/server-mods/iconomy/files/">they only had version 6.0</a> - not what I needed. Thankfully that old archive DID have iConomy (as well as the SQLite library you need for it to run) so I was able to use that just fine.</p><h2 id="a-slight-detour">A slight detour</h2><p>Now that I had Essentials, Towny, the sk89q stuff, and iConomy, I wanted a better way to portal my way around the world. I remember early servers I used to play on used a plugin called StarGate which was amusingly created by <a href="https://bukkit.org/threads/stargate-the-original-portal-plugin.3274/">Dinnerbone</a> for the hMod platform. hMod was the original beta Minecraft server software created by hey0 (you can still find its source <a href="https://github.com/traitor/Minecraft-Server-Mod/">here</a>). Dinnerbone dropped the plugin&apos;s development, instead helping develop Bukkit (an irony that I don&apos;t have time to explain). You can still view the <a href="https://github.com/Sturmeh/Stargate">original repo</a> along with Dinnerbone&apos;s commits if you want to view old shit code.</p><p>Anyway, I knew that Drakia or thedgtl had developed a version of it, so I went to <a href="https://thedgtl.net/">their website</a> and the links are dead. Once again I turned to Google, and didn&apos;t find shit. When I was looking around later troubleshooting Essentials, I found another <a href="https://www.reddit.com/r/GoldenAgeMinecraft/comments/16n8omd/looking_for_beta_173_plugins/">Reddit thread</a> that had a miraculous Stargate <a href="https://www.mediafire.com/file/j804wom1hjwe0cm/Stargate050.jar/file">mediafire link</a>. After I realized I&apos;d need permission nodes for Stargate in GroupManager (another handy find inside of that one archive) I looked for the <a href="https://github.com/DrakiaXYZ/Stargate-Bukkit">original Drakia repo</a> which I was happy to find still had its perms listed in the readme file. There&apos;s also Tombstone in there which I&apos;ll need to get working at some point as well. </p><h2 id="step-3configuration-hell-conclusion">Step 3 - Configuration hell &amp; conclusion</h2><p>Now that I&apos;ve got the server running and (most) of the plugins I want in there, I&apos;ve moved on to configuration. For this, you&apos;ll be editing a ton of .yml files. If you haven&apos;t worked with them before, be mindful of spaces, and <strong>never ever use tabs</strong> or you&apos;ll go to hell. There are a few more plugins that I didn&apos;t mention here like mcMMO (<a href="https://dev.bukkit.org/projects/mcmmo/files/541716">BukkitDev</a>), Multiverse (<a href="https://dev.bukkit.org/projects/multiverse-core/files/540275">BukkitDev</a>), and Dynmap (<a href="https://archive.org/details/BukkitMCBeta173">archive</a>) but I consider them to be pretty insignificant to the purpose of this post - they&apos;re above the basics of just getting a nice server set up.</p><p>I have put up <a href="https://betacraft.lancastershire.com/">an archive of the jars</a> that I&apos;ve got going including relevant libraries. To avoid Mojang&apos;s wrath I will not be linking to any method of obtaining old Craftbukkit or providing server jars - like I said I don&apos;t have time for that writeup - but plugin jars I&apos;m happy to provide. Data hoarders help nostalgia seekers out, right?</p>]]></content:encoded></item></channel></rss>